Command
inferno_initial_spawn_interval
<Time>Explore usage, syntax, and examples for the inferno_initial_spawn_interval CS2 developer console command.
inferno_initial_spawn_interval
CS2 and CSGOinferno_initial_spawn_interval
<Time>Sets the time it takes for a molotov or incendiary grenade to fully spread and reach its maximum area. If set longer than the grenade's active duration, the fire won't fully expand and will remain limited to a smaller area.
Duration in seconds for the molotov or incendiary grenade to fully spread. The default is 0.02 seconds.
Yes
Server
0.02
inferno_initial_spawn_interval Generator
inferno_initial_spawn_interval
<Time>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
inferno_initial_spawn_interval Examples
inferno_initial_spawn_interval
3
Molotov takes 3 seconds to fully spread.
inferno_initial_spawn_interval
10
Molotov takes 10 seconds to fully spread. If the molotov's active time is shorter, it won't reach full spread.
inferno_initial_spawn_interval
0.02
Resets the spread time to the default value (0.02 seconds).