inferno_initial_spawn_interval Command

Explore usage, syntax, and examples for the inferno_initial_spawn_interval CS2 developer console command.

inferno_initial_spawn_interval

CS2 and CSGO

Command

inferno_initial_spawn_interval

<Time>

Sets the time it takes for a molotov or incendiary grenade to fully spread and reach its maximum area. If set longer than the grenade's active duration, the fire won't fully expand and will remain limited to a smaller area.

<Time>

Duration in seconds for the molotov or incendiary grenade to fully spread. The default is 0.02 seconds.

sv_cheats Required

Yes

Client or Server Command

Server

Default Value

0.02

inferno_initial_spawn_interval Generator

Command

inferno_initial_spawn_interval

<Time>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

inferno_initial_spawn_interval Examples

Command

inferno_initial_spawn_interval

3

Molotov takes 3 seconds to fully spread.

Command

inferno_initial_spawn_interval

10

Molotov takes 10 seconds to fully spread. If the molotov's active time is shorter, it won't reach full spread.

Command

inferno_initial_spawn_interval

0.02

Resets the spread time to the default value (0.02 seconds).