Command
ff_damage_reduction_bullets
<Multiplier>Explore usage, syntax, and examples for the ff_damage_reduction_bullets CS2 developer console command.
ff_damage_reduction_bullets
CS2 and CSGOff_damage_reduction_bullets
<Multiplier>Sets the damage multiplier for bullets hitting friendly teammates when friendly fire is enabled. For example, setting this to 0.5 makes friendly fire bullets deal half damage. Setting it to 0 prevents any bullet damage to teammates.
Damage multiplier for friendly fire. Use 1 for full damage to teammates, 0 for no damage, or a value in between to scale damage accordingly.
No
Client
0.33
ff_damage_reduction_bullets Generator
ff_damage_reduction_bullets
<Multiplier>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
ff_damage_reduction_bullets Examples
ff_damage_reduction_bullets
0
Sets friendly fire bullet damage to zero, so teammates take no damage from bullets.
ff_damage_reduction_bullets
0.25
Reduces friendly fire bullet damage to 25%% of normal damage.
ff_damage_reduction_bullets
1
Allows friendly fire bullets to deal full damage, equal to damage on enemies.