cash_player_get_killed Command

Explore usage, syntax, and examples for the cash_player_get_killed CS2 developer console command.

cash_player_get_killed

CS2 and CSGO

Command

cash_player_get_killed

<Money Earned/Lost>

Set the amount of money a player gains or loses upon being killed by an enemy. The default is $0, but you can assign a positive value to reward money or a negative value to deduct money on death.

<Money Earned/Lost>

Enter the money a player earns (positive) or loses (negative) when killed. Use a minus sign (-) before the number to subtract money.

sv_cheats Required

No

Client or Server Command

Client

Default Value

0

cash_player_get_killed Generator

Command

cash_player_get_killed

<Money Earned/Lost>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

cash_player_get_killed Examples

Command

cash_player_get_killed

1000

Reward players with $1,000 every time they are killed.

Command

cash_player_get_killed

-1000

Deduct $1,000 from players each time they are killed.