Command
cl_radialmenu_deadzone_size
<Deadzone Size>Explore usage, syntax, and examples for the cl_radialmenu_deadzone_size CS2 developer console command.
cl_radialmenu_deadzone_size
CS2 Onlycl_radialmenu_deadzone_size
<Deadzone Size>Sets how far you need to move your mouse or joystick before the radial menu starts changing its selection.
Size of the movement area where the radial menu ignores input before reacting.
No
Client
0.4
cl_radialmenu_deadzone_size Generator
cl_radialmenu_deadzone_size
<Deadzone Size>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
cl_radialmenu_deadzone_size Examples
cl_radialmenu_deadzone_size
0.1
Makes the radial menu respond to even small mouse or joystick movements.
cl_radialmenu_deadzone_size
0.5
Requires bigger mouse or joystick movements to change the radial menu selection.