cl_radialmenu_deadzone_size Command

Explore usage, syntax, and examples for the cl_radialmenu_deadzone_size CS2 developer console command.

cl_radialmenu_deadzone_size

CS2 Only

Command

cl_radialmenu_deadzone_size

<Deadzone Size>

Sets how far you need to move your mouse or joystick before the radial menu starts changing its selection.

<Deadzone Size>

Size of the movement area where the radial menu ignores input before reacting.

sv_cheats Required

No

Client or Server Command

Client

Default Value

0.4

cl_radialmenu_deadzone_size Generator

Command

cl_radialmenu_deadzone_size

<Deadzone Size>
0/1 Arguments Selected

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cl_radialmenu_deadzone_size Examples

Command

cl_radialmenu_deadzone_size

0.1

Makes the radial menu respond to even small mouse or joystick movements.

Command

cl_radialmenu_deadzone_size

0.5

Requires bigger mouse or joystick movements to change the radial menu selection.