cl_ping_fade_distance Command

Explore usage, syntax, and examples for the cl_ping_fade_distance CS2 developer console command.

cl_ping_fade_distance

CS2 Only

Command

cl_ping_fade_distance

<Fade Distance>

Sets how far from the crosshair ping markers remain fully visible before they start to fade, helping reduce screen clutter.

<Fade Distance>

Distance in game units from the crosshair where ping markers begin to fade.

sv_cheats Required

No

Client or Server Command

Client

Default Value

300

cl_ping_fade_distance Generator

Command

cl_ping_fade_distance

<Fade Distance>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

cl_ping_fade_distance Examples

Command

cl_ping_fade_distance

500

Sets ping markers to start fading at 500 units away from the crosshair, making distant pings less visible sooner.