Command
cl_ping_fade_distance
<Fade Distance>Explore usage, syntax, and examples for the cl_ping_fade_distance CS2 developer console command.
cl_ping_fade_distance
CS2 Onlycl_ping_fade_distance
<Fade Distance>Sets how far from the crosshair ping markers remain fully visible before they start to fade, helping reduce screen clutter.
Distance in game units from the crosshair where ping markers begin to fade.
No
Client
300
cl_ping_fade_distance Generator
cl_ping_fade_distance
<Fade Distance>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
cl_ping_fade_distance Examples
cl_ping_fade_distance
500
Sets ping markers to start fading at 500 units away from the crosshair, making distant pings less visible sooner.