Command
cl_deathcam_audio_mix_phase2_fade_amount
<Fade amount>Explore usage, syntax, and examples for the cl_deathcam_audio_mix_phase2_fade_amount CS2 developer console command.
cl_deathcam_audio_mix_phase2_fade_amount
CS2 Onlycl_deathcam_audio_mix_phase2_fade_amount
<Fade amount>Adjusts how much the deathcam audio volume is lowered during the fade out. A higher value increases the fade effect, with 1 fully applying the DeathFadeLayer audio fade.
Set the level of audio volume reduction applied during the deathcam fade out. Values range from 0 (no fade) to 1 (full fade).
No
Client
0.5
cl_deathcam_audio_mix_phase2_fade_amount Generator
cl_deathcam_audio_mix_phase2_fade_amount
<Fade amount>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
cl_deathcam_audio_mix_phase2_fade_amount Examples
cl_deathcam_audio_mix_phase2_fade_amount
1
Fades out the deathcam audio completely using the full DeathFadeLayer effect.
cl_deathcam_audio_mix_phase2_fade_amount
0.5
Applies a partial audio fade on the deathcam, reducing volume by half.