Command
r_dof_override_far_blurry
<Distance>Explore usage, syntax, and examples for the r_dof_override_far_blurry CS2 developer console command.
r_dof_override_far_blurry
CS2 Onlyr_dof_override_far_blurry
<Distance>Sets the distance at which the depth of field effect reaches full blur, controlling how far objects appear fully blurred in the game.
Distance (in units) at which objects become fully blurred by the depth of field effect.
Yes
Unspecified
2000
r_dof_override_far_blurry Generator
r_dof_override_far_blurry
<Distance>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
r_dof_override_far_blurry Examples
r_dof_override_far_blurry
1500
Sets the full blur distance to 1500 units.
r_dof_override_far_blurry
2500
Increases the full blur distance to 2500 units, so distant objects stay clearer longer before blurring.