r_dof_override_far_blurry Command

Explore usage, syntax, and examples for the r_dof_override_far_blurry CS2 developer console command.

r_dof_override_far_blurry

CS2 Only

Command

r_dof_override_far_blurry

<Distance>

Sets the distance at which the depth of field effect reaches full blur, controlling how far objects appear fully blurred in the game.

<Distance>

Distance (in units) at which objects become fully blurred by the depth of field effect.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

2000

r_dof_override_far_blurry Generator

Command

r_dof_override_far_blurry

<Distance>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

r_dof_override_far_blurry Examples

Command

r_dof_override_far_blurry

1500

Sets the full blur distance to 1500 units.

Command

r_dof_override_far_blurry

2500

Increases the full blur distance to 2500 units, so distant objects stay clearer longer before blurring.