Unlike many other CS:GO maps, falling off Vertigo is possible – which will result in certain death as it’s very high up. Both A Site and B Site are situated on the top floor of this map.
How to Use Vertigo Callouts
In Vertigo, mastering callouts is essential for effectively communicating with your teammates, especially considering the map’s vertical layout. Unlike some other maps like Nuke, Vertigo lacks clear indicators for distinguishing between its different levels, which makes verbal communication absolutely vital as players won’t be able to rely solely on their minimaps.
Accurate Vertigo map callouts regarding enemy positions, particularly in the central areas of the map, are key to success on Vertigo – not just for professional players, but even at a casual level. As you start to progress to higher skill levels, the focus shifts to monitoring activities around the A ramp.
Given that your enemies can approach from all different angles after they have gained control of the A ramp, understanding the names of these areas and being able to communicate effectively about them becomes incredibly important. Keeping track of the number of opponents ascending the Ramp, those positioned at the fence, and anyone attempting to flank from the sidewalk is important if you want to successfully defend the A site.
all vertigo callouts in cs2: a guide
Vertigo is one of the seven maps in the Active Duty Map pool, meaning the map is played in professional and Premier mode matches. Since it is in the active pool, it is vital for all players to at least have surface level knowledge of the map, so everyone should be able to make callouts at a bare minimum.
However, we understand that Vertigo might not be a familiar map for most players, which is why we’re going to help you understand all the callouts on Vertigo to help you streamline the communication between your teammates.
Vertigo Map Layout
Before we start getting into the list of callouts, we figured you clicked on this article since you are extremely new to the map. Vertigo is one of the more complex maps in the pool, which is why most inexperienced players tend to stray away from it. This is because the map has several elevations and ramps, which can make things a little confusing. So, we’d like to take some time to outline the Vertigo map’s layout to help you get a better understanding of things.
The Vertigo map takes place in a construction site at the top of a high-rise building, and the map is essentially defined by its verticality and multi-layered structure, as there are two floors on the map. Both bomb sites are located on the upper floor of the map. Though Counter-Terrorist spawn on the top floor, Terrorists will start rounds on the bottom and will have to make their way up by walking up stairs and ramps, or use ladders to climb up and access the bomb sites.
The two bomb sites have their own entry points, with the A site having a large ramp, while the B site has a flight of stairs. However, both sites can also be accessed through the middle area of the map. When playing Vertigo, you must be prepared to aim at elevated or deescalated angles, so it is important to have a good feel of the map so you can place your crosshairs accordingly.
Tips And Tricks To Dominate Vertigo
Since you’re still unfamiliar with the map, we’d like to take this opportunity to further discuss some useful tips and tricks to remember when playing on Vertigo. Vertigo is one of the least beginner-friendly maps in the pool, so make sure you remember these tips to perform well in your matches.
Control The Map
Vertigo is a map which allows you to pull off very fast rotations more than the other, whether you’re on the Terrorist or Counter-Terrorist side. This is especially true if you have control over the Mid area. Being able to control Mid allows you to move to any of the two bomb sites in around 5 seconds, which is why teams tend to put a few players to attack the area in the early portions of rounds.
Understand Elevations and High Ground Advantage
We must remember that Vertigo is a multi-level map, so you might take fights from the low ground or even the high ground. This makes crosshair placement extremely important on Vertigo, so make sure you are familiar with the positions and elevations so you can place your crosshair accordingly. This also gives you opportunities to catch enemy players by surprise with creative positioning.
Utility Usage Is Key
Though this tip can be said for every map, we think it is especially relevant on Vertigo. First of all, there are tons of tight choke points spread out across the map, whether it’d be T Mid or B Stairs. However, there are also pesky corners where Counter-Terrorists can be hiding behind, such as Sandbag and Back B. So, make sure to use smokes and molotovs and purchase them every round when you can.
Sound Cues Work Through Different Elevations
You must also remember that footsteps and audio cues can be heard through different floors. For example, Counter-Terrorists walking through Elevator when the round starts can listen to Terrorists rushing through Bridge, which can allow them to signal to the team that there could be presence coming to the A site. We recommend turning up your master volume when playing on Vertigo to take full advantage of these audio cues.
Boost Spots
There are tons of boost spots available on Vertigo that can catch your enemies off guard, whether you’re on the Terrorist or Counter-Terrorist side. There are lots of stacked boxes or walls on the map, so make sure to be creative. Terrorists can form a boost on Lower B or Mid, while Counter-Terrorists can boost over Yellow and peek at enemies around the A Ramp area. If you’re playing against inexperienced Vertigo players, you will definitely catch them off guard with certain boosts.