Overview: Mirage Map in CS2
Mirage is one of the most iconic and competitive maps in the Counter-Strike series. It’s been part of the Active Duty map pool for years and is a favorite for both casual and professional players. Mirage offers a balanced layout, with a variety of entry points, elevation changes, and clear sightlines that reward both tactical execution and individual skill.
The map consists of three main areas: A Site, B Site, and Mid—with multiple access routes to each. Counter-Terrorists usually start from CT Spawn, controlling A, B, and Connector, while Terrorists move from T Spawn, splitting toward A Ramp, Palace, Mid, or B Apartments.
Control of Mid is often the deciding factor in rounds, as it opens up flanking opportunities through Connector, Short, and Window.
Mirage is also a great map for new players to learn core mechanics like smokes, rotates, and post-plant positioning, thanks to its straightforward layout and well-known callouts.
Why Learning Mirage Callouts Matters
Mastering Mirage callouts is essential for coordinated gameplay. Because the map emphasizes rotations, control of Mid, and well-executed site entries, clear and precise communication can determine the outcome of every round. Whether you’re playing as an AWPer on Window or anchoring B Site from Bench, knowing how to describe where you or enemies are is crucial.
Using callouts like “One under Balcony”, “Bomb dropped Mid”, or “Smoke CT – go A” keeps your team synchronized and helps build strategies on the fly. Mirage also has well-established smoke and molotov lineups, which means players who communicate effectively can execute cleaner takes and retakes.