GingaNinja

GingaNinja — CS2 Stats

VG76561198108791701[U:1:148525973]Steam profile ↗

1,776Tracked matches45%Win rate2020Tracked since
4,413Hours in CS6Hrs last 2 wks
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating25,639Top 25% of 819 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#1669 of 13150 tracked
FaceitLevel 9 · 1,914 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate47.4%52.8%5.3% short
Shot accuracy16.5%13.7%above
Kill/death ratio1.111.08above
Match win rate70.9%49.2%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGingaNinjaFACEITLevel 9 · 1,914 ELOSTANDINGTop 20.7% of rankedPREMIER25,639 · Red bandcsdb.gg/stats

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Performance scores

Aim69
Positioning51
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY42535Last 10042%Win rateLWLLWTLWWL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression9.1
Utility4.2
Positioning5.1
Opening Duels3.6
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.1
Utility4.2
Mechanics6.3
Opening Duels3.6
Win Impact3.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time565ms−33ms
first ⅓ avg 598ms → last ⅓ avg 565ms
Headshot accuracy15.0%−0.7%
first ⅓ avg 15.7% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — fachwerk 13–6
130Biggest win — overpass
6Longest win streak
99In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 64% over 11nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD1961332%-0.00
anubisB137654%-0.01
cacheC125742%-0.01
ancientA117464%-0.02
infernoB115645%-0.02
dust2D103730%-0.01
nukeD51420%-0.03
overpass42250%0.02
italy31233%-0.01
train2020%-0.05
fachwerk21150%0.06
boulder220100%-0.01
debris1010%-0.02
shelter110100%0.06
alpine110100%0.10
warden1010%0.04
poseidon1010%-0.04
vertigo1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,271Lifetime kills
1.11K/D · Top 50% of tracked players
10,379Matches
70.9%Match win rate · Top 5% of tracked players
47.4%Headshot % · Top 50% of tracked players
16.5%Shot accuracy · Top 25% of tracked players
15,319MVPs
3,190Hours (in match)
4,857Bombs planted
2,719Bombs defused

Most-used weapons

AK-4745,954
AWP12,417
P2502,079
FAMAS1,894
SSG 081,880

Lifetime map wins

8,003dust2
6,702inferno
2,857train
2,509vertigo
2,069nuke
1,052cbble
319office
250italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

323Matches
53%Win rate
1.01Avg K/D
67.2ADR
40%Headshot %

Clutches & streaks

32%1v1 clutch win
15%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4650%0.9714.5
Inferno3462%0.8213.1
Ancient3256%0.8812.8
Overpass2055%1.0415.5
Anubis1050%0.9914.7
Nuke60%0.6812.8
Cache580%1.2413.4
Dust2475%1.2414.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
35.1%Accuracy (enemy spotted)
36.2%Spray accuracy
78.3%Counter-strafing
9.3°Preaim
560msReaction time
39.8%T opening success
48.9%CT opening success
0.36Enemies flashed / flash
3.6%Flash assists
6.48HE damage / grenade
7.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3583 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8192% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–16-0.0516%27 Aug
dust213–80.1028%26 Aug
anubis4–130.008%26 Aug
train6–13-0.0412%17 Aug
anubis13–9-0.0411%17 Aug
debris8–8-0.0214%12 Aug
mirage6–13-0.0521%12 Aug
anubis13–6-0.0317%10 Aug
dust213–10-0.0317%10 Aug
anubis0–6-0.0520%10 Aug
ancient13–11-0.067%7 Aug
cache13–5-0.0013%7 Aug
mirage10–130.0115%7 Aug
mirage8–13-0.0313%6 Aug
fachwerk11–130.0016%5 Aug
mirage2–130.0325%2 Aug
mirage4–130.0914%2 Aug
cache2–13-0.0614%2 Aug
anubis5–13-0.0125%30 Jul
italy13–3-0.0317%25 Jul
italy11–130.0414%25 Jul
inferno10–13-0.0521%25 Jul
nuke13–40.0318%25 Jul
anubis13–60.0317%25 Jul
inferno13–7-0.025%25 Jul
boulder13–5-0.0018%24 Jul
fachwerk13–60.1213%24 Jul
cache13–4-0.023%23 Jul
cache15–15-0.0116%22 Jul
cache3–13-0.104%21 Jul
anubis10–13-0.0217%21 Jul
shelter13–110.0626%19 Jul
inferno16–13-0.052%17 Jul
anubis13–40.0317%17 Jul
inferno13–40.0417%17 Jul
cache12–160.0118%16 Jul
dust211–13-0.0319%16 Jul
mirage13–100.0210%16 Jul
anubis13–11-0.019%16 Jul
mirage4–13-0.0421%16 Jul
ancient13–7-0.0117%14 Jul
cache13–40.0618%13 Jul
cache13–110.0921%13 Jul
mirage6–130.1019%13 Jul
boulder13–6-0.0211%12 Jul
ancient16–13-0.0412%11 Jul
mirage13–9-0.0919%10 Jul
ancient12–160.0024%10 Jul
ancient13–70.0315%10 Jul
dust212–12-0.077%8 Jul
ancient8–100.018%8 Jul
inferno3–13-0.0020%8 Jul
alpine13–90.1020%7 Jul
dust210–13-0.027%5 Jul
mirage16–13-0.0121%5 Jul
ancient9–13-0.039%5 Jul
cache12–12-0.0311%4 Jul
italy8–13-0.0422%4 Jul
ancient13–4-0.0516%4 Jul
mirage16–130.0315%3 Jul
nuke10–13-0.0412%3 Jul
inferno13–110.0015%3 Jul
mirage13–110.0417%28 Jun
dust23–130.0118%26 Jun
mirage10–13-0.063%26 Jun
cache8–130.0415%26 Jun
inferno4–13-0.0815%26 Jun
warden8–130.0415%26 Jun
overpass13–90.1121%26 Jun
inferno7–13-0.0319%23 Jun
anubis13–7-0.026%23 Jun
mirage11–13-0.0314%23 Jun
mirage10–130.0117%22 Jun
nuke11–13-0.078%22 Jun
dust211–13-0.0227%22 Jun
ancient16–14-0.0217%22 Jun
mirage11–13-0.0012%22 Jun
train9–13-0.0613%21 Jun
anubis3–13-0.0314%21 Jun
cache9–13-0.0612%19 Jun
anubis13–60.0712%18 Jun
overpass13–0-0.016%18 Jun
dust26–13-0.0836%17 Jun
mirage11–13-0.0020%17 Jun
nuke3–130.0223%16 Jun
dust213–40.019%16 Jun
ancient5–130.0012%15 Jun
mirage13–110.0315%15 Jun
inferno7–130.0416%13 Jun
ancient13–11-0.0414%13 Jun
nuke2–9-0.0711%12 Jun
inferno8–8-0.0114%12 Jun
poseidon5–9-0.0410%12 Jun
dust26–130.0231%12 Jun
vertigo9–13-0.0419%12 Jun
overpass6–13-0.0811%11 Jun
cache13–8-0.0121%11 Jun
overpass8–130.0713%10 Jun
mirage7–13-0.0519%7 Jun
inferno13–9-0.0510%6 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →