Rip CS2 Settings: Full Config, Crosshair & Peripherals
Rip is proficient with rifles and if you are interested in finding out what Rip CS2 settings look like make sure to stay tuned. On top of that, we will dig deep to share his peripherals as well!
Rip
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NameBerk Tepe
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TeamFire Flux Esports
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CountryTurkey
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BirthdayFebruary 9, 1998
Berk “Rip” Tepe is a former professional CSGO player from Turkey. Despite playing his last professional match back in 2017, Rip is known primarily for his long streams and excellent individual skills.
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Rip is mostly wielding rifles when playing Counter-Strike 2, and to be as precise as possible, he needs solid mouse settings put in place. If you want to play like him, then copying these settings is important.
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DPI800
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Sensitivity0.6
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Effective DPI (eDPI)480
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Zoom Sensitivity1
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Windows Sensitivity6
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Hz1000
Overall, his DPI is set to 800 which can be considered standard. However, his effective DPI is very low which may take some time to get used to. Also, movement can be quite clumsy with this sensitivity, but your aim is going to be on point. -
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Alongside his mouse settings, we also need to touch base on Rip’s crosshair settings as we are well-aware of how important a good crosshair is, especially for riflers. Here are the details.
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StyleClassic
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Static Follow RecoilNo
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DotNo
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Length2
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Thickness0
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Gap-2
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OutlineNo
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ColorYellow
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Sniper Width1
Rip is using a big crosshair, especially once compared to CS2 professionals. The crosshair length is set to 2 while the gap is set to -2. Also, a yellow crosshair can be tricky to use on certain maps as it blends with map colors.Rip Crosshair CodeCSGO-CqS6d-ixOU2-zC2aY-AJuSZ-hYXTB -
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Yet another aspect of Rip options revolves around viewmodel settings. The fact is, with a solid viewmodel, you can get much more information as you will see more of the screen allowing you to react on time and be prepared for dangerous situations in the game.
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FOV68
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Offset X2.5
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Offset Y2
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Offset Z-2
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Presetpos0
The fact is, Rip did not tamper much with the viewmodel settings. We can see that he is using a maximum FOV of 68 while the offsets are quite usual once compared to default settings. All in all, you will not see much difference if you do not differ from the default viewmodel options. If you like what you have seen from Rip’s viewmodel settings, then we suggest copying the following list of commands and pasting it into the CS2 console to get the exact same settings with a single press of the button.Rip Viewmodel Configviewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 0; -
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Up next, we will go over the video settings Rip is using right now. The most important video settings revolve around resolution and aspect ration. Refer to the list below to find more information about the values Rip is using.
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Resolution1920×1080
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Aspect Ratio16:9
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Scaling ModeNative
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Brightness103%
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Display ModeFullscreen
Right from the get-go, we can see that he is sticking with the default options regarding resolution which is set to 1920×1080. On top of that, the aspect ratio is also set to default, 16:9 to be more precise. Unlike the majority of professional players, Rip brightness settings are set to just 103%. -
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If you want your screen to look exactly the same as Rip’s, then it is important to go over the advanced video settings this content creator has put in place. Check out the values below for more information.
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Boost Player ContrastDisabled
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V-SyncDisabled
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NVIDIA ReflexLow
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LatencyDisabled
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NVIDIA G-SyncUnknown
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Maximum FPS In GameUnknown
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Multisampling Anti-Aliasing Mode2x
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MSAA Global Shadow QualityHigh
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Dynamic ShadowsUnknown
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Model / Texture DetailMedium
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Shader DetailLow
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Particle DetailLow
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Ambient OcclusionDisabled
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FidelityFX Super ResolutionDisabled (Highest Quality)
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High Dynamic RangeQuality
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Texture Filtering ModeAnisotropic 2x
Usually, players sticking with the native resolution and 16:9 aspect ratio are also playing on high settings. However, this is not the case with Rip. As you can see from the available settings, his Multisampling Anti-Aliasing Mode is very low just like Texture Filtering Mode. -
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At the time of writing, Rip did not disclose any of his radar settings. But, generally speaking, we can confirm that he is sticking with the industry-standard majority of other CS2 professionals are rolling with.
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Radar Centers PlayerUnknown
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Radar is RotatingUnknown
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Toggle Shape With ScoreboardUnknown
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Radar HUD SizeUnknown
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Radar Map ZoomUnknown
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Lastly, we should also address Rip’s peripherals as without quality gaming gear, it is hard to reach his level. Check out the list below for more information about this topic.
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3D Graphics CardNVIDIA GeForce RTX 3080
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ProcessorAMD Ryzen 7 7800X
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EarphonesUnknown
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MousepadUnknown
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HeadsetLogitech G733
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KeyboardLogitech G Pro K/DA
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MouseLogitech G Pro X Superlight Black
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MonitorASUS PG248QP
Overall, Rip enjoys playing with Logitech gear and we completely agree with his choice. Alongside the Logitech G Pro X Superlight mouse, he also likes the Logitech keyboard and headset. -